Measuring Grid for Studio 4.7
I have uploaded my first Studio 4.7 freebie, a measuring grid.
You can find it on deviantArt and on ShareCG.
I am planning to become a Studio vendor, so I want to iron out my workflow, knowledge and skills. I am not here to have my ego petted, I am here to be told (possibly politely :lol:) what does not work and why.
Thanks in advance to all the people who will download the freebie.
![](https://delorean.daz3d.com/forums/uploads/thumbnails/FileUpload/b9/e347cab7b3ed3297bdd080fa61985c.jpg)
![](https://delorean.daz3d.com/forums/uploads/thumbnails/FileUpload/b9/e347cab7b3ed3297bdd080fa61985c.jpg)
promo2.jpg
600 x 600 - 105K
![](https://delorean.daz3d.com/forums/uploads/thumbnails/FileUpload/63/a05b1e96e0c45f517ab4b302e50cb2.jpg)
![](https://delorean.daz3d.com/forums/uploads/thumbnails/FileUpload/63/a05b1e96e0c45f517ab4b302e50cb2.jpg)
promo1.jpg
600 x 600 - 100K
Comments
I just read an article that laid out the "ideal" spacing of facial features, that is the spacing which was determined in a study to be judged as the most beautiful. Eye spacing relative to head width, stuff like that. I was thinking I'd like to experiment with a "perfect face' morph to see if it really looks better and was considering creating some sort of grid to make visual measurements with. And a day later, here it is! thanks!
Well, with more than 200 views and more than 40 downloads between ShareCG and my deviantArt page in 3 days, I'd that my first freebie was a decent success.