Imported morph from ZBrush doesn't show up

arnonarnon Posts: 88

I export a model in base resolution with the ZBrush bridge in Studio, then model it in zbrush, export it from there with the "GoZ" bridge back to Studio. I want the modified model being a morph. From what I learned in a Youtube tutorial, I just import it, name the morph and done.

When I send the model to Studio (with the actual original figure still active) the import dialog box asks me if I want to "Create a new object" or "update an existing object". As there is no object (just the figure) there's only the "create new object" choice possible. So a new object is created, of course no rigging, no morphs possible, nothing. So I use the GoZ Bridge again, this time there is an existing object and the import dialog box is like in the tutorial, with "update geometry" checked and "create morph" chosen. Given the morph a name, fine so far, that looks promising.

Problem: The morph isn't there. It was attached to the un-morphable object, *not* the figure. The object does not carry any morphs at all. The figure shows a lot of morphs in the Parameters tab, but that morph isn't there.

I don't quite understand: Why can a morph be imported to an object that can't be morphed. Why can't the morph be imported to fit to the figure?

 

Comments

  • Richard HaseltineRichard Haseltine Posts: 100,842

    The object is not unmorphable, so it should be taking the morph at the second step. Does the figure have any GeoGrafts applied? Is it going over with attachments still in place?

  • arnonarnon Posts: 88

    Yes, there were Geografts on it. As you were asking I think the solution would be deleting the grafts? I did and ... it works. Thank you.

  • arnonarnon Posts: 88
    edited June 2021

    Well... this worked with my first morph. Now I do exactly the same (I think at least), had still the same ZBrush model open, did a little bit more shaping and exported back to Daz Studio, loaded the same model and suddenly when I dial in the new created morph my whole model is shrinking to tiny tiny model half the size looking sucked in. The first morph still works as it should.

    I also removed all grafts from the new opened model, of course.

    edit: ok, it seems that I have to do a fresh export from the new loaded model and do the whole procedure over again. I wonder if it'll work with an in ZBrush saved model, working not "on the fly". Hmm, confusin.

    Post edited by arnon on
  • Richard HaseltineRichard Haseltine Posts: 100,842

    If you use an exported mesh you have to match the Export/Import settings in DS (most easily by using the same preset in the OBJ export adn morph import dialogue). If you export from ZBrush after GoZ to ZBrush, or with a newly created model, try using the modo preset in the DS importer as that should give the right settings.

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