error with loading a saved scene
R25S
Posts: 595
Since the last two days a strange error occure while loading a previously saved Scenes. (DAZ Studio 4.7)
This only happens with Scenes that I save since the last two days... scenes that been saved before the last two days work correct.
Here a a sample screenshots one shows the scene as they were created the other shows the scene after it is loaded again.
What is happen here and how can I restore the scene to normal?
scene_1b.png
962 x 886 - 246K
scene1.png
991 x 905 - 1009K
Comments
Unlike an actual camera, the Perspective view is not saved in the scene, so when you load it the Perspective view reverted to its default position.
I think this hasn`t anything to do with the Perspective view or with a camera... actually their are no camera in the Scene and the Perspective view is default.
It doesn`t matter if I scroll or turn the Scene the strange triangles (or what ever this may be) will be there.
to show the problem in a better way I delete the whole enviroment and lights and leave only the characters for this total view of the Scene in the Viewport
If you select the Reptilian in the Scene pane and Frame it, do you get a more sensible view?
this is a final render of a close up from the reptilian on the right side
If you load it and save it again under a new name, is it back to normal?
Is this happening with every scene now?
same effect... and yes it happens to my Scenes since the last 3 days.
but now I think it has something to do with an item I used in all that scenes...
The strange blackness seams to come from "Hakama" (Pants) from Way of the Shinobi Dress http://www.daz3d.com/way-of-the-shinobi-for-genesis ( I used it in all my latest Scenes). If I delete the Hakama from the scene everything is back to normal
Ah, okay, just tried it, and I get the same thing if the Hakama is autofit to G2M.
It function as long as I work within the Scene, but once saved and closed it doesn`t work when the Scene is loaded again.
Strange
Try this: load the scene and select the Hakama, and go to the Parameters pane under Mesh Smoothing. Either turn off smoothing, or change the smoothing type to "Generic", and see if that fixes it.
Turn Smoothing Iterations under Mesh Smoothing to 0 fix it, yes.
Thank you, for the help