more work on sea with terrain

makeing a small white  metaball object.

surface replicating it on the terrain for extra foam.

the secne is heavy and can make carrara be non responsive in the work space, and crush in render.

but i got a render that toke 7 3/4 hrs.

n.b. i saceld v4 and medusa 500%, maybe too much?

 

 

sea shore3 no vol.png
2048 x 1536 - 5M

Comments

  • DiomedeDiomede Posts: 15,194

    Clever way to get foam.  Just saying metaball scares most of us off.  If you have the time and have kept the info, I'd be curious to see your replicator settings and the metaball used.  I've never tried metaballs in this way.

  • JonstarkJonstark Posts: 2,738

    shlomi laszlo said:

    makeing a small white  metaball object.

    surface replicating it on the terrain for extra foam.

    the secne is heavy and can make carrara be non responsive in the work space, and crush in render.

    but i got a render that toke 7 3/4 hrs.

    n.b. i saceld v4 and medusa 500%, maybe too much?

     

     

    It actually looks pretty good, but almost 8 hours to render?  To me, that's too long to justify.  However every tactic is worth experimenting with and exploring  :) 

  • DartanbeckDartanbeck Posts: 21,628

    Very cool end result!!!

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