Render goes blank when automating render queue
![Dafa](https://secure.gravatar.com/avatar/aa62aba71b3f895137f3a46faaf2afd8?&r=pg&s=100&d=https%3A%2F%2Fvanillicon.com%2Faa62aba71b3f895137f3a46faaf2afd8_100.png)
So I made a quick homemade render queue that changes the orientation of a few objects after each render but randomly the renderer would output a blank/black image at times.
I tried sleeping and calling processEvents() but nothing seems to work. Any idea as to how to fix this issue?
var oRenderMgr = App.getRenderMgr();var oSelectedNode = Scene.getPrimarySelection();var oRenderOptions = oRenderMgr.getRenderOptions();// Rotates node via given DzQuat.function rotate(quat, node) { //...}rotate(someQuat, oSelectedNode);processEvents();oRenderMgr.doRender(oRenderOptions);
It happens for both 3Delight and Iray. I'm not sure about Filament.