Are Genesis 8.1 figures not Supported fully via Daz to unity Bridge, They Appear Invisible!
[Genesis 8.1 figures] They appear invisible( all the skin areas and even clothes) and i have to go through the hard task of changing shader options to opaque for everything then of course before anything, setting it to IrayUberSkin because even with G8 characters the default is IrayUberSpecular for Skin. And no bump maps are loaded, and roughness is not set up correctly so it takes a bunch of time just to correct the created Prefab. Anyone Have any tips to make it simpler? I think it' time for DAZ to update the Dazto Unity bridge so that it creates prefabs more accurately to humanistic character: With skin set to Skin rather than specular for example that the first thing on the list. Then it would be good if it loaded the bump maps too, it doesn load any bump maps and then it sets the bump value to some ridiculous thing like 5 or something which IF IT HAD a LOADED bump map would look really bad, good values are between .5 and 1 or 1.2 depending on type of character.
But so anyways, this thread is asking about gensis 8.1 figures, why when i send them to unity they appear all invisible? Not supported fully by Daz to Unity bridge?
Edited for Please put your question in the post body and the title - Daz 3D Forums and formatting
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Here's a picture so you guys can see what i'm talking about
No problem for me. Below is Daisy HD exported to Unity 2020.3.14 via bridge.
https://www.daz3d.com/daisy-hd-for-genesis-81-female
There is also no problem with stockings, that you have asked about in different thread.
One problem with bridge is, that all surfaces of Genesis 8.1 are exported as transparent, but it is very easy to fix.
Just choose all materials of Genesis 8.1, that should be opaque and change them to it.
Yes that's what i do...but it's tedious because you cannot do it all at once or can you? can you select multiple materials and set them to opaque at once?
Yes, you can select multiple materials in Unity at once. Click on the first one and add to selection by pressing Ctrl key and click with the mouse any other materials.
It is how multiple selection works in Windows, as well.