Genesis has a head-fin

super_joelsuper_joel Posts: 107
edited December 1969 in New Users

I notice lately the last couple of times I have used Genesis (DAZ4.7) that he has a fin on his head. Where did it come from? How do I get rid of it?
It's just there and I have to cover it up with a hat or something.

Comments

  • Herald of FireHerald of Fire Posts: 3,504
    edited December 1969

    Can you give a screenshot as an example? It sounds like one of the morphs is being loaded or at least partially loaded with the figure, but it's hard to guess for certain.

  • super_joelsuper_joel Posts: 107
    edited December 1969

    here he is in all his head-fin glory

    Untitled.png
    840 x 545 - 139K
  • SickleYieldSickleYield Posts: 7,635
    edited December 1969

    There's a button in Parameters called Currently Used that will show you what morphs are turned on. It looks to me like a morph has been saved with 1.0 as its default value.

  • super_joelsuper_joel Posts: 107
    edited December 1969

    Yup, found it and fixed it. Thank you! :)

  • LinwellyLinwelly Posts: 5,946
    edited January 2015

    Can you tell which morph was turned on? Looks like a fun morph for an aquatic character :)

    Post edited by Linwelly on
  • It's caused by "CranialRidge" which for some reason always loads with Genesis at 100%. This is from the free pack called "Genesis Head Morphs". Delete the rogue morph - found on your PC at ..\content\data\DAZ 3D\Genesis\Base\Morphs\Agent 0013\Genesis_CranialRidge-Center_Morph - and the problems is fixed.

  • Martirilla said:

    It's caused by "CranialRidge" which for some reason always loads with Genesis at 100%. This is from the free pack called "Genesis Head Morphs". Delete the rogue morph - found on your PC at ..\content\data\DAZ 3D\Genesis\Base\Morphs\Agent 0013\Genesis_CranialRidge-Center_Morph - and the problems is fixed.

    Thanks but this forum is 5 years old, figured it out already!

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