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© 2024 Daz Productions Inc. All Rights Reserved.
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Trying another one - somehow, I am in such a mood...
Unity 2022.2.1f1 with HDRP pipeline.
... or maybe with the postwork...
Hard to decide...
Using URP pipeline...
Sgts. Andrea & Inez | Daz assets | Blender Eevee render | Clip Studio Paint post-edit
I see, that your favorite are black & white images.
Please continue with that - after all, at least for me, it is to have a good time
and have someting else to do in my free time.
Artini,
Thank you. This thread is open to anyone who wants to showcase their NPR work. I personally welcome and enjoy the images people have shared. But as more and more people post, it makes sense to moderate ourselves. Instead of posting immediately after someone has shared their work, I propose that we each hold back for at least 24 hrs before doing so.
Whenever we post to this NPR thread, our work "headlines" the discussion. Visitors to the Daz Forum follow particular members ... because they like their art style, for example. Once too many people follow up with their own posts immediately, the "headline" moves on, and a person's work loses its potential audience. Think of it as a situation when people talk together, over one another: the discussion becomes cluttered, noisy and difficult to follow.
Personally I try to hold back for 24 hours after someone has posted before following up, or submitting a new post of my own. Sometimes I stay away at least three or four days, allowing the last person to have their time in the limelight. I'm not always true to that rule ... but that's what I try, as a matter of civility in a public forum.
Cheers!
I can't believe I only just now noticed the typo in the thread title.
Hi, could you please elaborate, what typo is that.
Thanks in advance.
Non-photorealisitic
Thanks. I have not noticed that.
Hope, now it is right.
I tried to get you to fix that like two versions ago!
I made this poster for my brother for his OC's for Christmas. He was looking for the old 80's action hero look. I think I got close.
That looks great!
Thank you!
New PWToon tuning
Sgt. Inez | Daz assets | Blender Eevee render | Clip Studio Paint post-edit
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Celshading with solarpunk aesthetic. Some approximation of it anyways.
I spent some time last month at Asian art wing of the the San Antonio Museum of Art. Came away with lots of inspiration from the trip.
Cheers!
Lena Ishikawa: Apotheosis | Daz assets | Blender Eevee render | Clip Studio Paint post-edit
@csaa I love that color palette. Looks neat.
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Need some advice - what do you think about the look of the characters:
https://www.daz3d.com/mister-bobble
https://www.daz3d.com/cyberpunk-mec-droid
https://www.daz3d.com/robot-soldier
I have applied Toon Shader to them, mostly step variant, but also posterize to one of Mr Bobbles.
@Artini What kind of look are you going for?
Thanks a lot for the response.
I am just experimenting with this new shader in Unity and trying to find some good looking combinations.
I would like to achieve stylized look, like in illustrations and not photorealistic.
I will make more tests.
Artini,
Ahem, uh ... might I point you to a recent thread Artini's Experiments that sounds suitable for you. Have you heard of it?
It's a brand new thread in the Art Studio forums, filled with interesting experiments. And best of all, it's a solo thread, which means there's little interference from other posts. In Artini's Experiments you can put post as many times in a single day, and others won't feel they're crowded out as a result. No one's feelings are hurt, as a result.
Cheers!
Sorry, @csaa
Yes, I created my other thread to post my own experiments,
but sometimes, I would like to have some advice from the NPR thread.
Just ignore my posts and work on your art.
Artini,
My friend, help me understand something. On one hand you're looking for advice from this forum, but on the other hand you ask that your posts be ignored. How do we give feedback to something we're supposed to turn a blind eye to? I hope you see the contradiction there.
I'm like you. I enjoy sharing my work and receiving feedback. But what I've learned over the years is that simply posting images is not enough. Why? Because a lot of people can do it. Daz, Unity, Blender ... all these tools make it very easy to generate images. With a fair amount of skill, at least.
Let me help you out. Here's what I've learn about encouraging people on a forum to give feedback:
(1) Post good work, preferrably your best.
(2) Be generous about giving constructive feedback to others. In fact, give more than you take.
(3) Stand aside and let other people receive the time and attention their work deserves; in short, don't post a lot, and don't post too often.
It's all about being part of a community. In that spirit, I'd like to hear your thoughts on my earlier proposal:
Cheers!