Black dots from spotlight in render
![karlsfriend_f7ccaca9e2](https://secure.gravatar.com/avatar/cf833bc0fa65a8c43a4dc6880c13f7ef?&r=pg&s=100&d=https%3A%2F%2Fvanillicon.com%2Fcf833bc0fa65a8c43a4dc6880c13f7ef_100.png)
Sorry if this has been addressed elsewhere but I cant find an answer. A friend of mine recommended using a sphere in the spotlight instead of the default point light. It seems to soften the light a bit. The problem is when I do this I end up with this in my render. Has anyone else experienced this? Do I have a setting wrong in my spotlight?
![](https://delorean.daz3d.com/forums/uploads/thumbnails/FileUpload/fc/9d7fa6647416509c523370b9e66566.png)
![](https://delorean.daz3d.com/forums/uploads/thumbnails/FileUpload/fc/9d7fa6647416509c523370b9e66566.png)
Blackdot.PNG
981 x 1167 - 2M
![](https://delorean.daz3d.com/forums/uploads/thumbnails/FileUpload/32/37077b6d5f1417add54c020754b25e.png)
![](https://delorean.daz3d.com/forums/uploads/thumbnails/FileUpload/32/37077b6d5f1417add54c020754b25e.png)
spotlight setting.PNG
875 x 1166 - 157K
Comments
Turn off Render Emitter
That's your spotlight. It appears as a physical object in your scene, unless you do as Richard said.
WOW! I knew it was something simple. Really appreciate the quick response. I've been using Daz for about a year and even though I've been playing with lighting and getting better at it (you should see some of my early stuff. It loolks like an '80s sitcom set.), I didn't use this because of that one silly issue.
You guys are great!
I keep getting these in the Reflection of the Render