Genesis turned into a Mutated Mass

I'm using version DAZ 4.5RC

This is what I do: I pose Genesis, added a few poses/dots on the Puppeteer. Save as > Scene. Then I close DAZ.
When I opened DAZ and loaded that scene, I clicked on a dot I made from the puppeteer. Genesis explodes into something like what you see in the attachment.

When I went to check the "Currently Used" on the Parameters Tab, everything is set to 1 (see attachment).

That makes a few hours of work with posing/animation into waste. You should finish a scene in one sitting. Saving a work to continue another day will just make Genesis explode like that. I'm not sure if this happens only in animations tab.

Anyone have experienced this before?
Is there a fix for this?

Image removed

Post edited by Richard Haseltine on

Comments

  • Richard HaseltineRichard Haseltine Posts: 100,848
    edited December 1969

    Was the figure morphed, and if so did you save the morphs (or use a shape preset from a character)? If so try Edit>Figure>Zero>Zero Figure Shape, then reapply your shape. I don't know why this would have happened, and the information supplied isn't really enough to offer a suggestion. Hold on to the damaged file, and if you have it happen again submit a bug report with both files attached and notes on what had been done in the scenes.

  • edited December 1969

    It was morphed, I had my own custom adjustments.

    Is there a way to save the morph presets? I have to try that.

  • Richard HaseltineRichard Haseltine Posts: 100,848
    edited December 1969

    File>Save as>Shaping preset, though obviously that won't help at this point. Are there any morphs not set to 1 - hopefully the morphs you set?

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