Here's my Planet Xi. It's pretty much just the tutorial with bromeliads added from Mossy Hollow. Then I used AlienatorPro to replace some of the ferns and bromeliads with alien plants. Sky is one from Orestes Oblivion.
Spectacular stuff. The gas giant in the sky definitely adds something extra.
Here's my Planet Xi. It's pretty much just the tutorial with bromeliads added from Mossy Hollow. Then I used AlienatorPro to replace some of the ferns and bromeliads with alien plants. Sky is one from Orestes Oblivion.
Looks great.
I also built something again. This time with bamboo and fireflies.
I made a custom layer by copying the Oaks layer from one of the Oaks ecologies and then changing the props path from the Oak trees to Predatron Date Palm Trees. I was careful to select only the trees without dates, because the dates are a child prop of the trees, and I found out long ago, that parented props don't work with UltraScenery (or at least I don't know how to make them work). I then combined that custom layer along with some layers from existing ecologies like Oaks and Mossy Hollow. I like the result, which I saved as a new ecology.
I made some more custom tropical layers to add other palm trees and banana plants. I have a lot of tropical plant packs!
Breathtaking. Ever thought about releasing your work as a product/add-on? Would be an instant buy for me.
Thanks for your kind words. I have no desire to become a Daz PA. You can make your own custom layers with a bit of JSON editing and create something similar, though.
I used Mask Builder from Toolbox I and Instance Group Locator/Unpack/Repack from Toolbox II. I made this scene to use the Daz+ Predatron Marigolds that I bought. I'm a sucker for flowers props.
In our next webiinar, we're having Code66 (Totte) present this Sunday at 21:00 GMT (London) on UltraScenery and his toolkits. Come along to meet Totte, gain some tips on using UltraScenery and share your own US artwork.
I found a new use for the Instance Group Locator in Toolbox II. By showing a group of instances and unpacking them, I can accurately position other items on or around that instance. Then I just repack the instances without changing them at all. Here I put turtles on a log instance and vines on a palm tree trunk instance.
I found a new use for the Instance Group Locator in Toolbox II. By showing a group of instances and unpacking them, I can accurately position other items on or around that instance. Then I just repack the instances without changing them at all. Here I put turtles on a log instance and vines on a palm tree trunk instance.
Seriously, you have to teach us these steps. You have brought a whole new view on what is posible with USC toolkit and more.
I found a new use for the Instance Group Locator in Toolbox II. By showing a group of instances and unpacking them, I can accurately position other items on or around that instance. Then I just repack the instances without changing them at all. Here I put turtles on a log instance and vines on a palm tree trunk instance.
Seriously, you have to teach us these steps. You have brought a whole new view on what is posible with USC toolkit and more.
I found a new use for the Instance Group Locator in Toolbox II. By showing a group of instances and unpacking them, I can accurately position other items on or around that instance. Then I just repack the instances without changing them at all. Here I put turtles on a log instance and vines on a palm tree trunk instance.
Seriously, you have to teach us these steps. You have brought a whole new view on what is posible with USC toolkit and more.
What is the posibility of a writeup?
The steps are mentioned above the picture. The forums are too unreliable with continuous gateway errors to try to post anything of consequence these days. I had to try multiple times even to access this thread, let alone reply.
I found a new use for the Instance Group Locator in Toolbox II. By showing a group of instances and unpacking them, I can accurately position other items on or around that instance. Then I just repack the instances without changing them at all. Here I put turtles on a log instance and vines on a palm tree trunk instance.
Seriously, you have to teach us these steps. You have brought a whole new view on what is posible with USC toolkit and more.
What is the posibility of a writeup?
The steps are mentioned above the picture. The forums are too unreliable with continuous gateway errors to try to post anything of consequence these days. I had to try multiple times even to access this thread, let alone reply.
How about setting up a Deviantart account and posting stuff there? I have significantly fewer problems with Deviantart than I have with DAZ3D.
Just bought myself the plug in and the two toolboxes plus the Ultrascenery tutorial and now I just need to buy the video card to use them with...getting excited.
Comments
Spectacular stuff. The gas giant in the sky definitely adds something extra.
Cheers,
Alex.
Looks great.
I also built something again. This time with bamboo and fireflies.
I made a custom layer by copying the Oaks layer from one of the Oaks ecologies and then changing the props path from the Oak trees to Predatron Date Palm Trees. I was careful to select only the trees without dates, because the dates are a child prop of the trees, and I found out long ago, that parented props don't work with UltraScenery (or at least I don't know how to make them work). I then combined that custom layer along with some layers from existing ecologies like Oaks and Mossy Hollow. I like the result, which I saved as a new ecology.
I want to go there on holiday...
Regards,
Richard
@barbult that looks amazing!
Me too! These pictures are absolutely stunning.
Cheers,
Alex.
I live there! (Florida) 71 degrees F this morning. Sun is shining.
I made some more custom tropical layers to add other palm trees and banana plants. I have a lot of tropical plant packs!
Breathtaking. Ever thought about releasing your work as a product/add-on? Would be an instant buy for me.
Thanks for your kind words. I have no desire to become a Daz PA. You can make your own custom layers with a bit of JSON editing and create something similar, though.
Is UST Volume 1 still worth getting with
Yes. It makes working with existing ecologies in a scene much easier.
Thanks for confirmation. Just bought it.
I used Mask Builder from Toolbox I and Instance Group Locator/Unpack/Repack from Toolbox II. I made this scene to use the Daz+ Predatron Marigolds that I bought. I'm a sucker for flowers props.
In our next webiinar, we're having Code66 (Totte) present this Sunday at 21:00 GMT (London) on UltraScenery and his toolkits. Come along to meet Totte, gain some tips on using UltraScenery and share your own US artwork.
Register for free / learn more HERE
I found a new use for the Instance Group Locator in Toolbox II. By showing a group of instances and unpacking them, I can accurately position other items on or around that instance. Then I just repack the instances without changing them at all. Here I put turtles on a log instance and vines on a palm tree trunk instance.
Seriously, you have to teach us these steps. You have brought a whole new view on what is posible with USC toolkit and more.
What is the posibility of a writeup?
Seriously, you have to teach us these steps. You have brought a whole new view on what is posible with USC toolkit and more.
What is the posibility of a writeup?
The steps are mentioned above the picture. The forums are too unreliable with continuous gateway errors to try to post anything of consequence these days. I had to try multiple times even to access this thread, let alone reply.
How about setting up a Deviantart account and posting stuff there? I have significantly fewer problems with Deviantart than I have with DAZ3D.
Cheers,
Alex.
Just bought myself the plug in and the two toolboxes plus the Ultrascenery tutorial and now I just need to buy the video card to use them with...getting excited.