Character Animation, IK/FK for Daz Models within the New Year, 2022

Jadin XquireJadin Xquire Posts: 10
edited January 2022 in Art Studio

My name is Erick Esquilin. I have not really see to much character animation with Daz3D software. I started with 3D Studio Max and Maya many years ago. I am currently under the mentorship of Sir Wade with character animation. He want to Animation Mentor online school. He then was hired by DreamWorks Studio to in a teaching position role. He help mode animators during "How to Train a Dragon 3".

Sir Wade's Story: 

He's help me with the infamous foundation animation with Bouncy Ball, Ball with Legs. I have a better understanding of animation because of him. I animated and render from DaZ3D software to After Effects. 

Here are a few of my shots. 

1)  Blast Shot Animation:
https://www.youtube.com/watch?v=rfychpAooJw

I used Genesis 1 model with 1950 wardrobe from https://www.daz3d.com/casual-1950-for-genesis-male and Gothic Mohawk for the hair from https://www.daz3d.com/gothic-mohawk-hair-for-genesis-1-2-male-s 
Blast Effects with FSL Rigged at https://www.daz3d.com/fsl-rigged-and-morphing-new-magics-for-iray and the Smoke from https://www.daz3d.com/sy-rigged-speedy-smoke-iray for the chest animation from the blast.

I use Epic Pen software to help me form nice arcs for animation. Daz3D models dont come with IK feet. I had to create an IK Chain for both hands and feet. 

I made the render in PNG sequence and then ran it in After Effects. Took me 10 hours to animate to render to After Effects to get the final product.

2) Angel Flight
https://www.youtube.com/watch?v=lc92m_FqqHI

Genesis 8.1 Male Model  with Vitruvian Exosuit https://www.daz3d.com/vitruvian-exosuit-for-genesis-8-males and Morning Star Wings https://www.daz3d.com/morning-star-wings-for-genesis-3-and-genesis-8-male-s

I forget how long this animation took me. I think the planning two me two months to do and it can be found at https://youtu.be/_2y4AjVuYok . I drew a stick figure to plan the shot out.

I finished the shot the rough draft here https://youtu.be/otaO5MMhoPk 

Mentor is important for Character Animation. Its hard work and it will pay off when you get that help to create character animation. I didnt use any of the preset animation for aniMate window. I animated these character frame per frame with my experience. Hard work pays off. If you are looking for a mentor then you can check these Pro animators out for help.

Sir Wade (DreamWorks Studios): https://www.youtube.com/user/SirWadeFX 
Jean Denis Hass (Lucas Studios/WB Studios): https://www.youtube.com/c/JeanDenisHaas 
Rusty Animator (Worked on Star Wars VIII, The Incredibles 2, or Overwatch): https://www.youtube.com/c/RustyAnimator/featured

Daz Team please start implementing IK into the hands and feet for future models. FK hands/feet is annoying to animate. I would like to see more Character Animation within the DAZ3D community. I love DAZ3D. 

Enjoy and comment. Curious on your thoughts. Thank you.
 

 

Post edited by Jadin Xquire on

Comments

  • IvyIvy Posts: 7,165
    edited January 2022

    Interesting thread. smiley you might like to check this thread out too for more on animation https://www.daz3d.com/forums/discussion/358051/the-animators-assemble-thread-for-daz-animation-wips-clips-and-tips

    Daz Studio does need some improvements in the animation department like a physic/particle engine.  But daz has came along way since i started with it in 2010  Daz does have a Ik-chain system it just takes a lot to set it up,  when i do set up a i-chain solution for a project I will usually save it as a preset I think I have about a dozen or so ik-chain presets I have made. Unfortunately there is no 1 click solutions that is for sure..But over the years I learned a lot of work around for tools lacking in daz and there are some cool tools in the daz store that work like Ik-chains. I create animation old school so my need for 1 click  animation tools may not be as necessary as some artist would need for faster work flows.  Daz Studio does have deforce now which is a huge step up from dynamic clothing plugin. So I look forward to what daz develops in the future

    Ive been creating animations with daz studio for about 12 years. mostly as a hobbyist. most people  that use daz studio for animation just use it to make girls walk or dance. I like to make animated short stories myself. Sometimes I make a few bucks on projects ,but most time i spend more than I make  laugh. But Hey what the heck we have fun doing it right?

     I have never seen any major movie studios like Disney or dreamworks use Daz Studio for full length movies . Those type studios are pretty specialized and use proprietary or High end software like autodesk ..It be cool if they did use daz studio though.

     You can see some cool animations I have done over the years on my channel. They are all created and rendered with daz studio,   :) https://www.youtube.com/c/IvySummers

     

    Post edited by Ivy on
  • Ivy said:

    Interesting thread. smiley you might like to check this thread out too for more on animation https://www.daz3d.com/forums/discussion/358051/the-animators-assemble-thread-for-daz-animation-wips-clips-and-tips

    Daz Studio does need some improvements in the animation department like a physic/particle engine.  But daz has came along way since i started with it in 2010  Daz does have a Ik-chain system it just takes a lot to set it up,  when i do set up a i-chain solution for a project I will usually save it as a preset I think I have about a dozen or so ik-chain presets I have made. Unfortunately there is no 1 click solutions that is for sure..But over the years I learned a lot of work around for tools lacking in daz and there are some cool tools in the daz store that work like Ik-chains. I create animation old school so my need for 1 click  animation tools may not be as necessary as some artist would need for faster work flows.  Daz Studio does have deforce now which is a huge step up from dynamic clothing plugin. So I look forward to what daz develops in the future

    Ive been creating animations with daz studio for about 12 years. mostly as a hobbyist. most people  that use daz studio for animation just use it to make girls walk or dance. I like to make animated short stories myself. Sometimes I make a few bucks on projects ,but most time i spend more than I make  laugh. But Hey what the heck we have fun doing it right?

     I have never seen any major movie studios like Disney or dreamworks use Daz Studio for full length movies . Those type studios are pretty specialized and use proprietary or High end software like autodesk ..It be cool if they did use daz studio though.

     You can see some cool animations I have done over the years on my channel. They are all created and rendered with daz studio,   :) https://www.youtube.com/c/IvySummers

     

     Thank you.

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