Add bones to primitives?

DekeDeke Posts: 1,631

Is it possible to add bones to primitive objects?  If I create a tube, for example, could I rig it with a couple bones so that it bends in the middle?

Comments

  • GordigGordig Posts: 10,053

    Yes. Edit -> Object -> Rigging -> Convert Prop to Figure, then get to work with the Joint Editor tool.

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