UE4 Card Game - Looking for artists
Greetings!
I am an independent developer working on an Unreal Engine 4 digital collectible card game (popular games of this type are Magic and Hearthstone, if you are not familiar with this genre). I'm exploring the possibily of using DAZ Studio for generation of card illustrations. As I don't have much experience with modeling and texturing, I'm looking for artists interested in working on the project. The main gameplay elements are already implemented, and now I'm working on additional features. I am open to discussion of terms of cooperation and payment (royalties/payment per asset), so please send me a message if you are interested!
I would like artists to have experience with the following:
1. Drawing/redrawing textures. Although I intend to use shaders to make objects look better, ability to make textures look as if they are made of a particular material is a huge bonus.
2. Modeling of simple props in Blender or other app. I will need simple but unique-looking props such as helms, weapons, elements of armor or equipment for characters.
If you are interested, please contact me here or send me a message via email to daz3dmst(at)gmail.com.
Comments
Might you be interested in incorporating a line art style of rendering?
- Greg
I'm mostly interested in realistic renders, as the quality provided by DAZ Studio is great and this style is not usually used in such games (they mostly use stylized graphics or semi-realistic hand-drawn art). I also wanted to specify that I'm not interested in anime, cartoonish or similar styles.
I also wanted to point out that if you like drawing textures and are interested in joining the project but have no experience in 3D modeling, feel free to contact me, I'm looking forward to hearing from strictly 2D Artists as well.