mcjRestoreMinMaxMaker - get a figure's bone rotation limits back to their factory settings
----------> https://sites.google.com/site/mcasualsdazscripts5/mcjrestoreminmaxmaker
Since i still do animation work in DS3 using the mcjSceneGraf plugin
i also use the companion script that modifies the Limits on bone rotations
eventually i also use mcjAutoLimb which requires sane Limit values
so i have to remember that the left arm rotation limits are -70 to 35 degrees ... or was it -35 to 70 ? ....
too much work !
With this script, once in a lifetime i do
1 - load Aiko
2 - select Aiko
3 - launch the script
4 - click the "Do it" button
5 - specify that i want the preset file to be saved under the name "RestoreLimits_Aiko3.dsa
and its done, i now have a script which i can use to restore Aiko3's limits to their factory defaults
Comments
Update Update Update Update Update Update Update
nothing critical
the script now remembers the name and location of the last saved script it produced
the produced scripts now have 'Undo' functionality
Nice update. Thanks