No Inverse Finger Controls Daz to Blender Bridge
I noticed when I converted the daz control rig to rigify there is only forward kinematic control for the fingers, but no controls like a inverse control for finger provides. having to animate fingers in forward kinematic is super annoying and time consuming. I tried to some work around but any simple quick ways to use the generated rig for rigify with better finger control would be amazing. any thoughs or suggestions would be really appricated.
![](https://delorean.daz3d.com/forums/uploads/thumbnails/FileUpload/5a/33372300ee88820075523f19bc1ceb.png)
![](https://delorean.daz3d.com/forums/uploads/thumbnails/FileUpload/5a/33372300ee88820075523f19bc1ceb.png)
FingersDazGenerated.PNG
676 x 596 - 239K
![](https://delorean.daz3d.com/forums/uploads/thumbnails/FileUpload/a3/3634ccc26b2528af87bced2a518250.png)
![](https://delorean.daz3d.com/forums/uploads/thumbnails/FileUpload/a3/3634ccc26b2528af87bced2a518250.png)
BlenderFInger.PNG
423 x 611 - 17K
![](https://delorean.daz3d.com/forums/uploads/thumbnails/FileUpload/a1/5dc287f7067b4b6f1fbd438f34547c.png)
![](https://delorean.daz3d.com/forums/uploads/thumbnails/FileUpload/a1/5dc287f7067b4b6f1fbd438f34547c.png)
RigType.PNG
1212 x 885 - 192K