Textures for Emission Colors
I'm still learning and experimenting so sorry if it doesn't come out right for you. How I use them is I turn on
The Honey Bolt is an example of how the lights work. I used the cool green with the flame colors and I'll load examples using candles from MICK's Great Hall. The white one is with no emission color map selected on the flame and different bloom filter settings ranging from 1.3-2.0 brightness scale and I set luminance to Watts and set Luminous Efficacy to 150 then adjusted the lumens. The two fire colored candle images use the same shader but one has a much lower bloom filter radius
I also didn't make the blue or yellow-green light when doing the candle experiment but are warm because of low color temperature
How to use these:
1. Go to Emission Color
2. Go to where you saved them and use
3. Adjust emission settings how you want
4. Adjust bloom filter settings how you want
Comments
These look cool - nice work!
Thanks!
I really liked the pattern on the citrus color theme so I loaded it in Clip Studio, made it transparent for a fire color theme, but really liked the in between color so I saved it too
The Honey Bolt in the airship images use custom mesh lights with a citrus colored big torus meshlight above out of frame casting light and a rectangle mesg light behind the camera uses candle simulation 7
I loaded in the wand since it's perfectly round and magic. Her eyes and wand use the same emission color shader
It is also a good dress pattern too. The dress is alice's dress
I didn't use a dress for the fire shader yet. I like the effect on the wand and hairpieces and while her eyes look nice still doesn't have the fire effect I wanted
While they are designed to be emission lighs also work as patterns for clothes