How to apply context filtering to a material preset?

I have created my own clothing asset, which I have saved as an asset and categorised. I have saved a material preset from this, which is also categorised. How do I setup a context filter so that when my asset is selected in the scene only the appropriate material preset is displayed? Thanks

Comments

  • You need to set the outfit as a compatibility base, then set the presets as compatible with that new base. Edit>Figure>Set Default Compatibility Base(s) the the items loaded and fitted should start the process.

  • Thank you, I will try that.
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