Ready - mcjCopyPoseAnim : example Aiko3 copies a 7192 frames Genesis animation

mCasualmCasual Posts: 4,607
edited May 2015 in Freebies

** 'tis ready **

https://sites.google.com/site/mcasualsdazscripts5/mcjcopyposeanim

if you have trouble downloading it ( the blue arrow!)

direct link to the zip file

https://sites.google.com/site/mcasualsdazscripts5/mcjcopyposeanim/mcjCopyPoseAnim.zip?attredirects=0&d=1

Elsewhere in the forum
there's MMD animations that were converted to BVH format,
but they specifically target Genesis figures

so i wrote and used this little script to copy bone by bone, frame by frame
the world-rotations of each bone and the world position of the hip

then i made this demonstration video
https://www.youtube.com/watch?v=nVVQF8ExhBc

since the root/figure bone is not implicated in any of this, you could use this to make dance trios !
( by moving the dancer using the root node, after the dance transfer )

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Post edited by mCasual on

Comments

  • MusclemanMuscleman Posts: 3,034
    edited December 1969

    Funny :)

  • mCasualmCasual Posts: 4,607
    edited May 2015

    release will be wednesday ...

    well if you cant wait ... Beta : https://sites.google.com/site/mcasualsdazscripts5/mcjcopyposeanim

    Post edited by mCasual on
  • mCasualmCasual Posts: 4,607
    edited May 2015

    Fig 1 - V6 and A3 are ready for the DS4.7 test ( which will be followed by a quick Ds1.8 test ) then the official release including the 1 paragraph manual :)

    Fig 2 - The selection order decides who is the donor and who is the receiver

    Fig 3 - And everything went perfectly well ... well after i set the timerange to the correct duration of 40 frames

    since their legs are not identical, Aiko's tremendous feet stability ( meaning mcjAutoLimb + mcjKeepOrient ) is not present for Vicky

    Fig 4 - optional delay

    fig 5 - Looks like it works

    i'm rush-posting it before midnight !

    note that there's my free script Blooper and other of my scripts which can cycle animation loops like that
    mcjEthercam can also do something like that but in an ethereal :o way

    one last note, if you select Aiko's right arm, then select the same Aoko's left arm,
    you can trick the script into having her receive her own animations

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    Post edited by mCasual on
  • mCasualmCasual Posts: 4,607
    edited May 2015

    ** 'tis ready ** ** 'tis ready ** ** 'tis ready ** ** 'tis ready ** ** 'tis ready **

    https://sites.google.com/site/mcasualsdazscripts5/mcjcopyposeanim

    if you have trouble downloading it ( the blue arrow!)

    direct link to the zip file

    https://sites.google.com/site/mcasualsdazscripts5/mcjcopyposeanim/mcjCopyPoseAnim.zip?attredirects=0&d=1

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    Post edited by mCasual on
  • mCasualmCasual Posts: 4,607
    edited May 2015

    eventually i'll probably post a PC/Console/.exe utility which converts VMD files to english/text format files

    like the one you see below

    and a Daz Studio ( maybe poser too ) script to apply it to poser/daz figures

    i'm not sure yet but the figures seem to be animated using IKs, which complicates matters

    i had to make a Japanese to English translator,
    then i had to make a CodePage932 to Unicode converter
    the rest is positions, rotations (quaternions ) and morph strengths

    the header is just this

    var signature = "Vocaloid Motion Data 0002";var model = "^“cK‘º–v‘æ“ñver.1.";var nKeyFrames = 15037;
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    Post edited by mCasual on
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