WIP

darklordmidnightdarklordmidnight Posts: 33
edited December 1969 in Art Studio

This is my first work. Titled "Umm, NO!"
Using Studio 4.8 and the Nvidia Render Engine.
Took an hour to render.

Umm,_NO.jpg
1000 x 769 - 605K

Comments

  • Tramp GraphicsTramp Graphics Posts: 2,411
    edited December 1969

    This is my first work. Titled "Umm, NO!"
    Using Studio 4.8 and the Nvidia Render Engine.
    Took an hour to render.
    Niiiiice. Hiding from the ghouls, and teasing them at the same time. She's playing a dangerous game there.
  • darklordmidnightdarklordmidnight Posts: 33
    edited December 1969

    Thank you, would like to add some more ghouls and some depth of field, but I like how it is coming out so far.

  • ShawnBoothShawnBooth Posts: 465
    edited May 2015

    Thank you, would like to add some more ghouls and some depth of field, but I like how it is coming out so far.

    For this particular shot, DoF really doesn't come into play as it's a wide shot.

    May I suggest altering your lighting? The sun light could be more intense, perhaps from behind her. Then you could (if you wanted/needed to) put another distant/sun light exactly opposite of the other one and drop it down to say 20% or less to fill in her face. Just suggestions.

    More "monsters" as well for sure.

    Maybe even consider dropping the camera waaaay lower and tilting it up to look at her and focus more on her face and expression?

    Post edited by ShawnBooth on
  • Wow, forgot all about this thread. I think I need to recreate it.

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