Genesis Problem in Unreal Engine 5
socialpurposes
Posts: 14
hi! i was looking for some tutorials about to import genesis 8.1 to UE5 and i finally did it.
now the problem its that when im on the edge of builds, gravity acts but not in every part of my character so her torso stays the same and her entire body acts (i put a video so i you can understand me).
please help.
thanks! link .https://www.youtube.com/watch?v=mgww-R_H6LQ
Comments
This is an issue with the root IK bone. Ensure that the root bone is set to "hip" and not "pelvis" (or some other bone) in your IK asset.