Exporting morphs to FBX for use in C4D R15
tralfaz1955_4d14149763
Posts: 11
Hi folks. I've spent many days trying to figure this out, but am totally stumped. Funny thing is that I have done this before but just can't remember how. I've watched YouTube videos, followed their instructions and no luck. I've set up the Morph Export Rules to include head.CTRL as export and nothing exports. I've selected Figures, Animations and Morphs as Export options. I've tried both binary and ASCII formats using different versions of FBX from 2012 to 2014. I can't seem to get the Bridge to work with C4D R15. Any help would be greatly appreciated. I don't want to have to manually set up morphs in C4D for all the characters I will be using.
Comments
Solved the problem. When setting up the Morph Export Rules, I had to use head.eCTRL instead of head.CTRL. Added the 'e' and things worked great.