@Lagaches_2080 - this tutorial explains nicely the process of installing manually external content into DAZ Studio (just scroll to 1:00 minute to skip the unnecessary stuff):
Make sure to read the Readme.txt file in my head morph zip files to know where to look in DAZ Studio's interface for the newly installed products!
Dear SapphireBlue, thank you very much for the posted tutorials. I will study them more calmly now, I believe that if I take the time to think I will understand better :)
Dear AOBB thank you also for your help :)
I promise you both to let you know when I'm successful ;)
Dear SapphireBlue, thank you very much for the posted tutorials. I will study them more calmly now, I believe that if I take the time to think I will understand better :)
Dear AOBB thank you also for your help :)
I promise you both to let you know when I'm successful ;)
Hi Lagaches 2080, hope to see you soon around. We miss your "Excellent ;)" on our gallery posts.
Dear SapphireBlue, thank you very much for the posted tutorials. I will study them more calmly now, I believe that if I take the time to think I will understand better :)
Dear AOBB thank you also for your help :)
I promise you both to let you know when I'm successful ;)
Hi Lagaches 2080, hope to see you soon around. We miss your "Excellent ;)" on our gallery posts.
When you love what you do, time just flies by. Those years will be fun and well spent, so don't be scared.
Someone wise once said that giving is receiving. I find that to be true. I don't like the mentality of scarcity and I believe in sharing. I would love to see you become a sculptor, Mark - a better one than me - who will also share his work with others and receive some really cool responses (like renders with your characters). Well, in the end, you know best what is the right path for you. I'm just daydreaming.
Comments
@Lagaches_2080 - this tutorial explains nicely the process of installing manually external content into DAZ Studio (just scroll to 1:00 minute to skip the unnecessary stuff):
Make sure to read the Readme.txt file in my head morph zip files to know where to look in DAZ Studio's interface for the newly installed products!
Hope that helps!
Dear SapphireBlue, thank you very much for the posted tutorials. I will study them more calmly now, I believe that if I take the time to think I will understand better :)
Dear AOBB thank you also for your help :)
I promise you both to let you know when I'm successful ;)
Good luck, Lagaches!
Hi Lagaches 2080, hope to see you soon around. We miss your "Excellent ;)" on our gallery posts.
Take some rest mate.
Thank you it's nice Mark_OREZ_4815 :) I'll be back soon ;) said:
Original render of the previous post: https://www.daz3d.com/gallery/#image=1233799
Previous post: https://www.daz3d.com/gallery/user/4565582544371712#image=1232967
Many thanks again to AOBB for the morphs she makes.
Original (no post work):
Previous post image 2 of 2
Previous post image 1 of 2
Hello Mark,
Both versions look great to me... and AOBB is a "she" not a "he".
Hello AOBB,
Thank you. Problem corrected ;) and you're definitely the best.
@Mark_OREZ_4815 -
I must say though that I personally think this guy is the best likeness sculptor:
https://hadikarimi.com/
He's my inspiration. I wish he worked in DAZ... Can you imagine him giving out such freebies? That would be incredible!!!
really impressive
@nonesuch)) - sure is!
I'm a bit late, but before finding your likeness morphs I never expected to see this on Daz. AOBB, you're are the best !
Of course hadikarimi stuff is great also but we can't expect his work to be avaible, free or not, daz or not :(
Hope someday I'll be able to create stuff like AOBB, definately share that here ... Expect many years to wait haha
When you love what you do, time just flies by. Those years will be fun and well spent, so don't be scared.
Someone wise once said that giving is receiving. I find that to be true. I don't like the mentality of scarcity and I believe in sharing. I would love to see you become a sculptor, Mark - a better one than me - who will also share his work with others and receive some really cool responses (like renders with your characters). Well, in the end, you know best what is the right path for you. I'm just daydreaming.