Carrara content questions.
Mistara
Posts: 38,675
is there a thread for desired carrara content somewhere?
:)
Post edited by Chohole on
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is there a thread for desired carrara content somewhere?
:)
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Yes, you can probably find it by searching for Carrara 9, but I feel a lot of us now feel the subject has been done to death.
where the carrara content creation tutorials?
how do you make native carrara pose files? morph inj files?
i'd like to port my poser skills to native carrara. :)
thanks.
Because Carrara uses Poser and DAZ characters natively, there isn't a really such a thing as a native Carrara pose file. You can use this product to save poses in Poser format, which can then be used in any of the three programs:
http://www.daz3d.com/bvh-pz2-exporter-for-carrara
Or you can use Carrara's Non Linear Animation tools (NLA) to create Master Poses and Master Clips, which can then be used as poses and animated poses respectively.
If you produce your own custom characters, you can just drag them into an Objects folder to re-use them again.
carrara content creation tool is poser? 8-/
If you are after modelling in Carrara and making your own bespoke characters, and at the risk of self promotion (I am the author), you will find lots of info in the Advanced Carrara training video package:
http://www.daz3d.com/advanced-carrara-techniques
I love my PhilW tutorials, but don't forget Cripeman on youtube. Kapow! And Dart has a thread dedicated to Carrara information stickied at the top of the forum with links to lots of other Carrara creation information.
Hi Misty,.
You can save a Pose as an NLA Pose or save an entire animation as an NLA Clip
You could also use Puppeteer to record a number of poses and save that as a pre-set.
in Carrara, you would create your own model, as a Vertex object,
Then you can Define morph areas on your model, and Create Morph Targets.
The Morphs are saved within the Vertex model, ..there are no INJ-ection files needed for a Carrara native model.