strange thing on replicators
laverdet_943f1f7da1
Posts: 252
Hello!!! I have a mesh, I apply on it a replicator, then I add as replicated items some drops... But as a result, the drops become enormous, out of scale... I had already this issue, and some guy helped me, but the research seems out of function, on the forum... So, if somebody knows the solution?? thank you!!!
Comments
Are you talking about a surface replicator?
I'm not sure I understand what you mean by 'drops'? You mean some of the replicated figures are falling through the ground? If that's the case it may be the zero point for your original mesh is in the middle of the figure instead of the bottom, and could be corrected by hitting tab and dragging the zero point down to the bottom of the mesh.