Genesis 9 and Maya 8k maps
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Got me thinking though, would daz be able to transfer all the 8k maps using daztomaya using the bridge with all the 8k maps?
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Got me thinking though, would daz be able to transfer all the 8k maps using daztomaya using the bridge with all the 8k maps?
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It would just take longer on older/slower machines. The pipeline shouldn't change because the texture files are larger file sizes. It isn't going through the internet when it goes through the bridge just the processing power of the computer.