[Released] Oso Corgi for Genesis 9 [Commercial]
Oso3D
Posts: 15,022
A new anthro figure bounding in to your library! Woof woof, it's corgi people!
Corgi, people? Corgipeople, people.
As standard with my figures, strand-based dForce Hair fur, shapes to hide (or shrink) ears, and separate head and body dialing. With the features of Genesis 9, however, you get the ease of male or female figures.
Also, I have taken pains to design a mouth/teeth close to that of real canine mouths.
Enjoy!
Comments
Here are some shots of the mouth (I don't know if most people care, but I'm pretty happy with how this came out!)
The big limitation is that humans have 10 fewer teeth than dogs. Huh. So it's a little interpretive toward the back teeth.
Very Cute
Ooh, mEGA props for pulling this off! I've wanted something like this for AGES.
Needs stubbier limbs.
For stubbier limbs, you can adjust proportion arm/leg length, or use proportion smaller.
A combination of Raw Art's Werewulf and your Corgi. LOVING these realistic canine teeth.
Here's a material preset to update my Corgi fur to OmniHair, plus example. Note that I tweaked a few things, and increased the hair count. Also you will need to change line tessellation to 0, and it will only work if you have Oso Corgi installed (for the texture maps). For other Oso Corgi fur colors, simply swap out the texture maps.
https://www.deviantart.com/willbear/art/Corgi-Default-Omni-Material-Preset-1030361096
Note that OmniHair displays fur color a bit more 'true', which means it will typically come out a bit lighter than the original look. If this doesn't suit you, you can make copies of the original texture maps and tweak them to higher contrast/more saturation.