Champagne Hair
I've spent the past month or so messing around in Carrara modelling various Carrara hairstyles. Each of these is built with Carrara hair on a mesh object which I've rigged to conform to Genesis 1. Of course it would be easy to take it into Studio and re-rig it to conform to any of the Genesis generations as needed I suppose. In future I may experiment with Philemo's free plugin to turn these dynamic strand hairstyles into prop hair. These hairstlyes weren't particularly designed for use with hair sims, but on the other hand there's no reason they couldn't be used with hair sims either.
Next up here's Champagne Hair:
https://sharecg.com/v/99743/gallery/5/3D-Model/Champagne-Hair
And here's 5 shaders for coloring Champagne hair:
https://sharecg.com/v/99745/view/7/Material-and-Shader/Champagne-Hair-Shaders
This one took me a couple of days and is a bit more complex, learned a lot from doing this one. A nice classy updo,
I classify this one as a 'medium length' hairstyle, because although it implies quite long hair, because it's in an updo there's no difficulty using it in really any pose.
I'll keep adding more hairstlyes and beards to this thread hopefully day by day, and if I figure out some way to distribute the shaders for the haircolors, I'll update that here too.