Soil spillage, anyone? No?
johnbuckeridge
Posts: 277
in New Users
Hey folks. Some of my characters have been very clumsy and knocked over a plant in the living room. Can anyone think of any DAZ compatible product that could simulate a pile of spilled soil? I've got a ton of soil shaders: it's the structure I'm missing. I've tried fabricating it with piles of teeny-tiny sphere primitives and slapping a shader on them, but that's very polygon heavy. Any ideas? A spillage of pretty much anything similar would be fine, such as coffee grounds, as long as I can change the shader. Thanks!
Comments
You sure it was them and not the dog?
https://www.daz3d.com/naughty-dog-props-and-poses-for-daz-dog-8
They'll blaim the dog anyways.
You know what? I think you might be right! Thanks, never noticed this product before. :)
Something like this is a perfect use case for particles. You could use Parsis in DS or try your all-around 3D app of choice.
Thanks, Gordig, I'll have a look. :)