Ideal environment for granular shaping?
Dazzle_4578436
Posts: 10
in New Users
Hey guys!
i want to make some very specific changes to a characters, really use most/many sliders, but the lighting makes it really diffcult to see the muscles,bones,curves etc.
Is there an easy to setup a perfect room for this? or even purchase one?
thank you!
Comments
I'd suggest trying four things to make your figure shape more visible for shaping.
After you are done with the shaping, you can restore the figure surface materials.
Well, you could turn off the scene / preview lights (control-l or check the Window menu.
Another option is to simply hide parts of your scenery, in specific the parts which are blocking the light. Then you can work on your scenery and re-enable them once you're done. For this you should check the "eye icon" in the scene pane.