Filling surface to neck and head
Hi together,
I`m quite new in using DAZ3D and actually trying to create my first morph for usage in VAM.
Actually I`m trying to create a woman with an own skin to be adapted. It worked quite well for most of the parts, but I`m not able to get the surface to the neck and head as you can see on my pics.
I`m using the Genesis8 Female Dev Load and have textures for Body, Arms, Legs, Head, Eyes and Face .
Can anybody help me?
Thanks a lot :-)
Comments
That's Genesis 8.1, that surface is a separate grouip - but if you are using the Genesis 8 UV set it will take the same maps as the torso.
Which one of these is it?
Which one of what? What is the figure name in the Scen pane, if you are wanting to identify it more certainly.
Ok, I fixed it now with using the 8.1 map.
But now I have another problem:
I`m not able to adapt my (facegen) map for the eyes to my morph. Although I put every surface for the eyes with my map, it looks like attached pic.
Make sure the Coirnea is not opaque.