Face Transfer Morph to G8.1

so ime having trouble, with the rig on G8.1. when i use a G8M Face Transfer generated morph on a G8.1M model, the rig breaks.

nothing works as it should. For Example, when i turn G8.1 "Blink" Dial, the eye lids strech out, and pass through the eye balls.

 

the main problen im having is when i transfer theG8.1M Character to unreeal, using Daz to UE5, for live link mocap, the eyes move up in the head, and the lips deform real bad.

 

image.png
2373 x 1394 - 2M
image (1).png
1061 x 844 - 1M

Comments

  • Richard HaseltineRichard Haseltine Posts: 101,051

    Genesis 8.1 does not, by default, have access to the Genesis 8 expressions - I think to avoid over-loading the figure when it has a different expression system. My suspicion would be that something that is meant to link to the Genesis 8 expressions is now firing up in the wrong way, and so producing undesirable results. It is possible to make the Genesis 8 expressions available to Genesis 8.1 by removing the dummy files that match them from the Data folder.

  • anonymousinfinteanonymousinfinte Posts: 9
    edited April 2023

    i tred something just now, "adjust rig to shape", and it working. !!!!!

    and thanks for the input, ill check it out

    Post edited by anonymousinfinte on
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