Help for content management
I posted this in an older forum, but I'm concerned no one will catch it since the last reply was in 2021.
Ok, please don't laugh. I have not used Daz in many years. I've been using Poser for a very long time. I just recently recieved a nice gaming computer as a BD gift from my daughter and son-in-law. So now I have a workhorse computer again so I can start using Daz with iRay. Here's my question:
I have all my Poser content runtimes broken down into categories. Like Architecture, Fantasy Architecture, Animals, DM Stuff, Lights, etc., you get the idea. I have 27 organized content runtime folders all told. Can I do the same thing with DS content? I have them outside of the actual application and backed up to make it easy to copy to a new computer. With the new computer I plan to have the content on the larger drive. Same goes with Poser and Vue but I've been using both those applications for years.
So, can I make similarly named runtimes with DAZ content? I'm guessing that content can easily be installed on the larger drive as well. Any help would be most appreciated!!
Comments
Sure. You just have to remember to switch install directories in DIM and not use DAZ Central.
Awesome!!! Thanks for the quick response!!
Be aware that Daz does recommend not having too many content directories - if you end up with 54 (twice 27) then there may well be a performance impact as, when DS accesses a file linked from a scene or other content file, it will try the relative path (e.g. /Runtime/Textures/some folder/some image.jpg) in each available content diectory in turn until it finds it or runs out of places to look - so that is potentially 54 tests for each file in a scene or preset.