Attaching objects together for dforce?

Hello all, I'm trying to make a cenobyte-esque hallway picture and bought some dforce chains. However they only have maybe 10 chain links and can't be lengthened. Is it possible to attach the first link of a chain to the last link of another chain and have the ensembled combined chain still swing in dofrce? Thank you all in advance.

Comments

  • crosswindcrosswind Posts: 7,004
    edited April 2023

    You haven't post any screenshot... I'm not so sure but in general, it's possible. You may also use Rigid follow node to link the last ring of 1st chain to the first ring of 2nd chain.. so on and so forth. It'll be easier if there're some chain morphs or separate rigging, or you may simulate each chain separately..

    Post edited by crosswind on
  • crosswind said:

    You haven't post any screenshot... I'm not so sure but in general, it's possible. You may also use Rigid follow node to link the last ring of 1st chain to the first ring of 2nd chain.. so on and so forth. It'll be easier if there're some chain morphs or separate rigging, or you may simulate each chain separately..

    Thank you very much. It is appreciated. I will investigate that immediately. I haven't got any shots, I'm afraid. As soon as I saw my problem with the chains I put the idea on hiatus. I'll be getting straight back into it.
  • GordigGordig Posts: 10,074

    Without knowing which chains you're talking about, you could also model some simple chains in Hexagon, Blender or what have you, then use the StickyChain plugin.

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