Is it possible to export a whole scene in daz to Blender ?
MelonLord
Posts: 45
I'm currently facing a challenge and could use some guidance from the experienced members of this forum. I have been working on a scene in Daz Studio and I want to export it "whole" to Blender but the issue is that it consists of numerous assets, and exporting them individually seems like a never-ending task. It's becoming quite time-consuming, and I'm in dire need of a more efficient solution. Hence, I'm reaching out to inquire if any of you have encountered a similar situation and found a workaround. It would be immensely helpful if you could provide a step-by-step guide or share any tips, tricks, or best practices that I might be overlooking. Thanks
Comments
Pls go for using Diffeomorphic Daz Importer. Just check the thread down below yours... in which there are some discussion and guidelines.
https://www.daz3d.com/forums/discussion/633236/diffeomorphic-does-a-step-by-step-tutorial-exist#latest
Thanks a lot ! Been experimenting with it for a while and it really does a good job. But the main issue i'm having is the rigging and I'm absolutely clueless about that part