Puppeteer & Geocraft

Hi,
the puppeteer window can be set to control either the genesis or it's geocraft.

How can I "puppet" both at once?
Smooth animation are almost impossible if I'll have to control both separately



 

Comments

  • Richard HaseltineRichard Haseltine Posts: 100,981

    GeoGraft is the term (a bit of geometry grafted onto the main figure). I am not aware of a way to do what you want directly, though it might be possible to get close by using matched new properties on the base figure and graft (properties with the same name) with the ones on the graft driving the relevant pose controls - then you could adjust the base figure to pose the graft, and all the controls would be in one place.

  • tfistfis Posts: 129

    Thank you.

    But I must confess, that I don't get what you said. :(
     

  • crosswindcrosswind Posts: 6,994

    There's no way in Puppeteer to operate multiple nodes at the same time... You just need to create poses for the figure and graft separtely and record them separately...

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