Has anyone, or any product been successful at converting G8.1's JCMS over to G9 yet?

Has anyone, or any product been successful at converting G8.1's JCMS over to G9 yet?

It's a long wait, to see if K.M.Image will come out with their morphs again, so I may as well see if it is possible to transfer G8.1's UNBM over to G9, until it comes out, well, hopefully, it will come out at some point, as G9 is naked without them as far as I'm concerned, as I rely heavily on UNBM!

Comments

  • TimberWolfTimberWolf Posts: 288

    Not yet!

    The market we serve (Android/Apple) gets very upset about bikinis et.al. so all of our game characters are generally clothed in long-sleeved, long skirted or trousered apparel. The noodly limbs aren't a problem when they're hidden by dForce clothing. It is more obvious with non dForce items that are not easily convertible and a fair few of these have hit the store lately...

    I've wracked my brains trying to figure out a solution to this - we can transfer the figure shapes - but the geometry is just too different for a quick fix for JCMs to work. I suspect it will need someone with good human modelling skills to make it happen.

    We'll be buying a decent set of JCMs the second they hit the store but, frankly, they should have been provided with the figure.

  • takezo_3001takezo_3001 Posts: 1,979

    Yeah, agreed, the only other source for realistic bend JCMs other than UNBMs would be from Daz themselves as they employ modellers that have mastered realistic anatomy very well, so it's irritating that they don't even provide any advances towards realism with G9, as "ole noodle knees" is out of the question for my work as it's a giant leap backwards!

    It just sucks that the products for realistic anatomy are decidedly fewer as most 3rd party PAs have already mastered stylistic anatomy as many come from the old days of Poser when characters were much more stylistic than realistic, so strict realism is not a high priority due to this and the market, and unfortunately, my work with DS relies heavily on realistic anatomy, so my options are very few...

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