Can the Unreal Engine 4 mannequin be loaded in Daz Studio?
usa423_6c467e3e09
Posts: 31
[Can the Unreal Engine 4 mannequin be loaded in Daz Studio?] For animation purposes. It looks like it comes in face down, and I have to rotate to -90 on the X to set it up right. And all I see is some bones and IKs, I do not see the mesh, but I did choose the skeletal mesh to export.
Post edited by Richard Haseltine on
Comments
What format were you using, and what export and import settings? Most of the formats that attempt to preserve rigging are able to handle Z-up and Y-up coordinate systems correctly, but that seems to be the issue you are having with orientation.
Orientation aside, getting a rigged figure into DS is not easy. I believe that FBX files from Motion Builder work, though I am not in a position to test, but beyond that the format is somewhat variable and as a result the outcome is unrelaible in general.