Procreate and 3D Texturing
plasma_ring
Posts: 1,025
Hi, folks! It's been a while since Procreate's 3D texturing update came out, and I haven't seen a lot about it from Daz users apart from this video. The biggest issue I've had with it is how it imports models, since it doesn't seem to work like any other 3D texturing software, and that unfortunately limits its utility for me a lot--but I'm also really bad at figuring this stuff out on my own.
I get the impression it's mostly useful/intended for graphic designers and mograph folks using 3D elements in their work, but has anyone else tried it or had success with it?
Post edited by plasma_ring on
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I've got Procreate, but I haven't bothered to dabble much in the 3D painting feature for a couple of reasons...
1- The concept of doing this in Procreate is appealing because it's convenient using an iPad (not sure if it's for other tablets) and you need to have a pre-mapped model... For me I'm really only interested in painting models I made and that requires me to map them on my computer, being there is no dedicated mapping app (like UV mapper or Roadkill) for the iPad*... I feel like that breaks the workflow, even though it's way easier now to transfer files back and forth between the iPad and my Dell...
2- I'm using a regular iPad, not an iPad Pro and most videos imply the universe will explode if you don't have a Pro... there are workarounds, but I hate workarounds because they often are more trouble then they are worth and eventually you end up realizing there were six better ways to accomplish whatever because you inadvertently chose to follow the wrong tutorial.
3- I like painting with images, not just colors, like one can do with 3D Coat, but unless I'm mistaken 3D painting in Procreate is only handpainting using colors and brushes... which is great, but sometimes you just want to spray paint a rust texture or worn paint texture using an image based material onto object, not create that effect from scratch using your mad skills...
4- Unless I'm incorrect or this information is outdated, from what I found, there is no symmetry feature in Procreate's 3D painting mode, which makes it more time consuming to paint in certain circumstances... Honestly, that's most circumstances.
5- Also another big issue is finding current information/tutorials that are accurate about these kind of programs... stuff often changes fast and you can find out an app does something, watch a video about it and try it out, but since that was from a year back, features have been added or fixed or reconjigured and no long work the way you just learned them to... I breaks one's little brain to keep going through that...
*Technically... there are workarounds, and both Forger and Nomad Sculpt (as mentioned previously) have basic auto map features, but I'd prefer to have a dedicated mapping app on at least the level of RoadKill or UVmapper that would allow me to do the seams and unwrapping... I keep hearing murmurs of various apps that are coming soon or someone it working on, but nothing solid yet... I thought ArmorPaint was going to have that function, but unless I'm mistaken it's still only 3D painting (more like 3Dcoat or Substance), but no mapping feature.