Is there a map that controlling a cloth area to body morph?
James
Posts: 1,044
Is there a map that influencing area of a cloth to body morph?
Like for example if breasts get bigger, I want wider area of the cloth get affected. How to do that?
Post edited by James on
Comments
No. Morphs generate a projected morph on the clothing, and you cannot control how that behaves (other than creating a dedicated morph in the clothing) (unfortunately).
A morph does not have a 'weight'... More likely you wanna fix a PBM on the garment.
For instance, if a morph Breasts Size is dialed on the figure, there'll be an auto-follow PBM triggered on the garment. You may directly fix this PBM (to make it larger / wider) or create MCMs as sub-components of this PBM. In the way of the latter, you may use ERC KEYS to make various subtle changes on those MCMs...
A Rigidity Map can modulate morph projection, but it is one-size-fits-all.