Universal Hands And Feet Control (commercial)

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Comments

  • tsroemitsroemi Posts: 2,742

    Kersey said:

    Take care V3Digitimes, and take the time you need. Your products are amazing.

    + 1, please don't burn out on us, it happens faster than one thinks.  

  • V3DigitimesV3Digitimes Posts: 3,150

    Thanks to both of you, that's very nice. Don't worry it's not a burn out, it's just health issues...

  • riftwitchriftwitch Posts: 1,405
    edited October 2023

    Havos : no problem! Have fun!

    tsroemi : baking pose controls is the procedure which consists in transferring the rotations induced by the pose controls to the bones rotations they control while the pose control themseves are then zeroed. It's super handy to pose several bones with pose controls but then (once they are active) they can become problematic by limiting the possibilities of pose you can reach (or limiting how easily you can reach them), plus if you create pose sets it is not recommended at all to make them with pose controls, it also allows you to know that each bone is controlled only by its bones rotation properties and nothing else. Work the way you prefer, pose controls baked or not, what matters is that you feel comfortable as you pose :)

    riftwitch : thanks a lot for your feedback! Let me know if you have any issue or remarks ! I hope you'll have fun! 

    No problems; this product is wonderful. Hands can be especially time-consuming to pose; this has made my life much easier.
    Post edited by riftwitch on
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