[RESOLVED] Eyes come out funny
![douglas.scheesley](https://secure.gravatar.com/avatar/3eb254705bc665603f1b71f8dbd68fee?&r=pg&s=100&d=https%3A%2F%2Fvanillicon.com%2F3eb254705bc665603f1b71f8dbd68fee_100.png)
Does anyone know why the eyes pupils look so large? It almost looks like there are multiple eyes overlapped.
![](https://delorean.daz3d.com/forums/uploads/thumbnails/FileUpload/7d/9fc590ee11db65905e8c6f086516d7.png)
![](https://delorean.daz3d.com/forums/uploads/thumbnails/FileUpload/7d/9fc590ee11db65905e8c6f086516d7.png)
office scene 43 Iray PBO Prestige Business Office MC Camera (1623 x 912) 2.png
1623 x 912 - 2M
Post edited by douglas.scheesley on
Comments
Is the figure far from world center? That's a common bug, that can be fixed by keeping your character as close to world center as possible and simply moving the environment around them. And I know some people have had success changing the Instant Optimization in Render Settings to either "Memory" or "Speed". I forget which off the top of my head.
Thanks folks, I fixed it by centering the scene at origin (0,0,0). I keep underestimating how much that impacts things.
ISSUE RESOLVED