Looking for Consultant - add 3d obj garment to daz models in different Poses
wayne
Posts: 0
Hello,
I am looking for a consultant to help me with a project where we take blender files that are shirts/pants etc and put them on daz models in various poses. This is a paid opportunity. Please let me know if you are interested.
Best,
Wayne
Comments
Are they modelled towards a Daz (base) charatcer?
THen you can import them in Daz Studio and use transfer rigging.
Then it will follow the basic poses of the character, although might need to adjust weightmaps.
Alternatively if the mesh is welded and not too dense, you can add dForce to the clothing, and let the simulation handle the adjustments to the pose.
I would argue in favour of using Blender or Marvelous Designer to do draping simulation for one-off projects rather than using rigging. Transfer Utility rigging process could be time consuming and results may not be as good. Of course, with hard-surface clothing/armour you may want to use rigging process instead of simulation for obvious reasons.
You can see some results of Marvelous Designer draping workflow on my deviantart page.
By the way, I have no wish to consult on this project as I don't have time nor expertise. But I would say that as long as your Blender clothing is fully welded, you should be able to simulate them in Marvelous Designer fairly easily. If clothing is not welded, you may need to look at welding the vertices first.
Additionally, you may want to look into the Sagan Alembic Exporter for an efficient and vertex-exact format (alembic) to get Daz Studio animations into Marvelous Designer and Blender.
Hi Wayne,
If you are still on the lookout for someone, I would be glad to help you out as what you are wanting done is within my skillset
You can reach out to me on my [email removed - please use PM]
Colin