Floating Ultra Scattered objects
![AnEye4Art](https://secure.gravatar.com/avatar/5ed61751cbf199495d57035ba9b2cefb?&r=pg&s=100&d=https%3A%2F%2Fvanillicon.com%2F5ed61751cbf199495d57035ba9b2cefb_100.png)
Hello. I've tried to get some sea plants to scatter on a sunken ship but some of the objects float in mid-air. I would like the sea plants to follow the contours and angle of the target object: I used alignment >> surface normal and same results. I've looked at the manual and tried most settings but I have no idea what I am missing. Thanks.
![](https://delorean.daz3d.com/forums/uploads/thumbnails/FileUpload/b8/e7e0a496f10a0b3b9a9edcf27af0e9.png)
![](https://delorean.daz3d.com/forums/uploads/thumbnails/FileUpload/b8/e7e0a496f10a0b3b9a9edcf27af0e9.png)
Screenshot.png
534 x 670 - 410K
Post edited by Richard Haseltine on
Comments
Moved to Technical help as it is not a Daz Studio application topic - though you might instead wnat to look here https://www.daz3d.com/forums/discussion/304386/ultrascatterpro-experiments-and-experiences