How to access morphs of Daz props as static meshes in UE?
![metaside](https://secure.gravatar.com/avatar/307ec9e9f57778842bf26cd33541f3a3?&r=pg&s=100&d=https%3A%2F%2Fvanillicon.com%2F307ec9e9f57778842bf26cd33541f3a3_100.png)
Hi all,
I'm trying to figure out how to use morphs of Daz props imported as static meshes in UE. Ideally exposed in BP nodes.
Didn't find anything with a quick search. Any help?
Thanks in advance for any idea!