What happened to Render Pixel Size Custom Settings?
RexRed
Posts: 1,342
What happened to Render Pixel Size Custom Settings?
When I click on the gear icon in the render settings for pixel size I can no longer turn off limits.
Render is now capped at 10000 pixels?
I need to render at 13500 pixels...
I need to upscale my image 3.5k to achieve the size the manufacturer requires.
They expressly do not want "upscaled" images...
Post edited by RexRed on
Comments
They took away all the easy editing ability on the render settings. There is a workaround somewheres explaining how to make the default numbers and limits bigger.
Can you see the Parameter Settings ? If you can not, refer to - https://www.daz3d.com/forums/discussion/658641/dforce-4-22-gravity-parameter-settings-missing-solved#latest, to get it back.
Then define Limits and Values as you wish.
Thanks very much for this excellent response Crosswind!
Don't mention it ~
It was removed to avoid the confusion when people make changes and expect them to persist. As properties are moved to control (singleton) nodes, like Environment Settings adn Tonemaping Settings, they will regain the ability to have their paramater settings adjusted since those will save with scenes.