Why are so many morphs being exported?
mrpdean_7efbae9610
Posts: 127
When exporting an FBX using the Daz To Maya bridge, I select just a few joint corrective morphs that I need to export:
But what actually gets exported is over 2350 morphs, most of which seem to have nothing to do with the current character!!
It seems to export morphs for every character I have installed.
How can I get it to only export the morphs I have selected and only the ones the currect character needs?
Thanks
Untitled-1.jpg
1365 x 871 - 286K
Untitled-2.jpg
1097 x 835 - 379K