Bryce Shaders for DAZ Studio
Charlie Judge
Posts: 12,730
Back in the old days of DS2 there were various shader sets that utilized Bryce shaders. These were extremely useful but their functinality was lost with the advent of DS3. I wish something similar could be developed for DS4.
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Post edited by Charlie Judge on
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I desperately would like some procedural shaders for Iray.
For what it's worth, there ARE some procedural shaders for 3DL (Urban Life, Nature life, I think?). Not EXACTLY the same, but in the ballpark.
If you mean these, I already have them:
http://www.daz3d.com/shades-of-life-urban-construct
http://www.daz3d.com/shades-of-life-nature
http://www.daz3d.com/rock-grass-bundle
While they are great useful shaders, they are not really much like many of the Bryce shaders. For example, IIRC some of the terrain shaders varied with height and some of architectual shaders could be applied to a surface to simulate a building complete with windows.
I would love it if those Bryce shaders could be somehow recompiled to work in DS again as well...