ZBrush Morph Issue with Genesis 9: Trouble with Teeth and eyes.

Hello everyone! I really need your advice. 
I exported the base  Genesis 9 model to ZBrush (tried both the Dev version and the regular one),
 created my own shape in ZBrush, sent it back to Daz Studio via GoZ, created a morph, and the morph works fine,
 but the teeth and eyes are unnaturally protruded forward! Please take a look, I'll attach screenshots. 
Meanwhile, the eyebrows and eyelashes are in their normal positions.
 Please help.

 

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Screenshot_1.png
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Comments

  • crosswindcrosswind Posts: 6,986

    As G9's Eyes and Mouth are separate attachements, you need to re-rig the eyes and mouth with G9's Dev Tool for the imported morph.

    Select the morph property, then click Adjust Eye Rigging. It'll re-rig Eyes and Mouth. Then ERC Freeze the morph property and save morph asset.

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  • roidrubyroidruby Posts: 0

    crosswind said:

    As G9's Eyes and Mouth are separate attachements, you need to re-rig the eyes and mouth with G9's Dev Tool for the imported morph.

    Select the morph property, then click Adjust Eye Rigging. It'll re-rig Eyes and Mouth. Then ERC Freeze the morph property and save morph asset.

    Thanks a lot! but it didn’t help, nothing changed (it’s a disaster.

    Just in case, I'll attach a screenshot of my import morph dialog.
    Maybe there are some other recommendations. Model gen9 dev version.

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  • roidrubyroidruby Posts: 0

    Thank you very much for the advice, but unfortunately it didn’t work.
    What should I do, how can I fix my teeth and eyes?
    I can’t continue working with morphs until I solve this problem.
    Here I will attach screenshots of my morph import settings.

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    import_01.jpg
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    import_02.jpg
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  • crosswindcrosswind Posts: 6,986
    edited March 4

    Oh... so if this auto rigging doesn't work for you, you have to tweak Eyes and Mouth in ZB, GoZ the morph back to DS to update the hidden Auto-Follow property on Eyes and Mouth. Taking Mouth as an example, in your case:

    - Select Mouth Subtool, move the mouth cavity to the right position in ZB as screenshot 1
    - Select Genesis 9 Mouth in DS, GoZ from ZBrush, to update the morph : "ZBrush Morph 1", by using the Option in screenshot 2
    - Do the same steps for Eyes, with Symmetry. Then ERC Freeze the head morph.

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    Post edited by crosswind on
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