dforce blanket, need help...

Hi. I've tried to make a blanket following the instructions on all videos in youtube and the result is like if the plane was a wooden panel and not a blanket. The same happens when I tried to make the ghost with a plane and a ball. I didn't touch any parameter except setting OFF "start bones from memorized pose". I did it once with it ON for 50 frames and nothing changed.

Am I missing something?

Thanks!

 

noreen1.png
1920 x 1080 - 3M

Comments

  • 31415926543141592654 Posts: 975

    Hmmm ... I would start by asking what is the polygon count for your blanket? Dforce needs a surprisingly high poly count to work smoothly. A low number of polys does not bend well.

  • crosswindcrosswind Posts: 6,986
    edited March 13

    Yes ~ that primitive plane seems with only one or two divisions.. For such a case, try setting Divisions: 80 ~ 120 when creating a plane.

    Post edited by crosswind on
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